Project: DistrΩ (Distromega) Role: Programmer Type: Online Co-op Multiplayer Game Technology: Unity with Netcode for GameObjects Overview: DistrΩ is a cooperative online game where up to four players work together to fulfil customer orders. Built using Unity’s Netcode for GameObjects, this project introduced me to the complexities of developing a networked multiplayer experience. I joined the team one week into development, which meant adapting to an existing codebase and collaborating closely with other programmers.
Key Contributions:
Skills Gained: