Keyboard Kingdom

This project aimed at teaching the some basic piano skills whilst playing a rythum game. the players plug in a midi keyboard then hit the keys when the squares on screen hits the digital midi keyboard. this is a fun and chalaging rythm game but also the music the players made whilst playing is all real so they could be played on a normal piano therefore the players are also learning some songs. the normal gameplay is that if you hit the keys with good timing you score well. if you miss notes you lose health and if you lose all your health you lose and dont save the princess.

this was a group project, i as programmer dealt with everthing keyboard related i used the Minis package made by keijiro to interface with the keyboard then made my own event system to handle key presses i also made a song storing system to input songs into the game and then play them.

Language: C#
Engine: Unity

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